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	<title>Comments on: &#8220;Guitar Hero: Metallica&#8221; May Be The Right Game At The Wrong Time</title>
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		<title>By: Grady Monegro</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-1240092</link>
		<dc:creator>Grady Monegro</dc:creator>
		<pubDate>Mon, 28 Jun 2010 01:11:17 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-1240092</guid>
		<description>Wonderful Blurb! I definately will spread the word that way you have lots more readers! Game Players will rule the world!</description>
		<content:encoded><![CDATA[<p>Wonderful Blurb! I definately will spread the word that way you have lots more readers! Game Players will rule the world!</p>
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		<title>By: janine</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796052</link>
		<dc:creator>janine</dc:creator>
		<pubDate>Tue, 16 Dec 2008 04:31:36 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796052</guid>
		<description>&lt;p&gt;@&lt;a href=&quot;#c9501477&quot;&gt;Lucas Jensen&lt;/a&gt;: Yeah, I think dead Space was huge. I laugh at Army of Two, because if you&#039;re going to have a game heavily dependent on co-op, the AI should be sub moronic. The plot for Mirror&#039;s Edge was less then stellar (&quot;Let&#039;s get the man! Erm, I don&#039;t need to tell you know why!&quot;), I would have preferred Parkour &#039;08, Madden style. A different city every edition or something.&lt;/p&gt;
&lt;p&gt;But hey, when the economy collapses and I&#039;ll be forced to burn my guitars for heat and boil my ps3 for soup, I&#039;ll have bigger fish to fry.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="#c9501477">Lucas Jensen</a>: Yeah, I think dead Space was huge. I laugh at Army of Two, because if you&#8217;re going to have a game heavily dependent on co-op, the AI should be sub moronic. The plot for Mirror&#8217;s Edge was less then stellar (&#8221;Let&#8217;s get the man! Erm, I don&#8217;t need to tell you know why!&#8221;), I would have preferred Parkour &#8216;08, Madden style. A different city every edition or something.</p>
<p>But hey, when the economy collapses and I&#8217;ll be forced to burn my guitars for heat and boil my ps3 for soup, I&#8217;ll have bigger fish to fry.</p>
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		<title>By: Lucas Jensen</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796062</link>
		<dc:creator>Lucas Jensen</dc:creator>
		<pubDate>Tue, 16 Dec 2008 03:54:10 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796062</guid>
		<description>&lt;p&gt;@&lt;a href=&quot;#c9489158&quot;&gt;janine&lt;/a&gt;: Actually, I heard that the sales of Dead Space were good.  I like that EA is at least trying with new IPs.  Sometimes the second iterations blow up.  I liked the Mirrors Edge demo quite a bit.  Waiting to play the full thing.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="#c9489158">janine</a>: Actually, I heard that the sales of Dead Space were good.  I like that EA is at least trying with new IPs.  Sometimes the second iterations blow up.  I liked the Mirrors Edge demo quite a bit.  Waiting to play the full thing.</p>
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		<title>By: janine</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796072</link>
		<dc:creator>janine</dc:creator>
		<pubDate>Mon, 15 Dec 2008 11:39:19 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796072</guid>
		<description>&lt;p&gt;@&lt;a href=&quot;#c9488015&quot;&gt;Lucas Jensen&lt;/a&gt;: Man, I forgot about Army of Two. Yipes. Not a good year at all.&lt;/p&gt;
&lt;p&gt;@&lt;a href=&quot;#c9488579&quot;&gt;Captain Wrong&lt;/a&gt;: It&#039;ll be interesting to see what happens. This year saw a huge increase in gaming by people who&#039;d never play a video game otherwise but enjoy Rock Band, Guitar Hero, etc. It remains to be seen if that segment sticks around, affecting not only rhythm games but also your Wii Fits &amp; what have you.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="#c9488015">Lucas Jensen</a>: Man, I forgot about Army of Two. Yipes. Not a good year at all.</p>
<p>@<a href="#c9488579">Captain Wrong</a>: It&#8217;ll be interesting to see what happens. This year saw a huge increase in gaming by people who&#8217;d never play a video game otherwise but enjoy Rock Band, Guitar Hero, etc. It remains to be seen if that segment sticks around, affecting not only rhythm games but also your Wii Fits &amp; what have you.</p>
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		<title>By: Captain Wrong</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796082</link>
		<dc:creator>Captain Wrong</dc:creator>
		<pubDate>Mon, 15 Dec 2008 11:14:50 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796082</guid>
		<description>&lt;p&gt;Sure, EA has had some other flops this year, but I gotta wonder if people are getting over the Guitar Hero/Rock Band thing. The used stores around here are glutted with plastic guitars and I&#039;ve already seen GH:Areosmith and the latest Rock Band track packs on clearance at Target.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Sure, EA has had some other flops this year, but I gotta wonder if people are getting over the Guitar Hero/Rock Band thing. The used stores around here are glutted with plastic guitars and I&#8217;ve already seen GH:Areosmith and the latest Rock Band track packs on clearance at Target.</p>
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		<title>By: Lucas Jensen</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796092</link>
		<dc:creator>Lucas Jensen</dc:creator>
		<pubDate>Mon, 15 Dec 2008 10:51:48 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796092</guid>
		<description>&lt;p&gt;@&lt;a href=&quot;#c9483873&quot;&gt;janine&lt;/a&gt;: And I wonder how Dead Space and Army of Two did.  They have tried to launch a number of new IPs.  I think it&#039;s not fair to blame Rock Band 2, though it&#039;s price tag is prohibitive.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="#c9483873">janine</a>: And I wonder how Dead Space and Army of Two did.  They have tried to launch a number of new IPs.  I think it&#8217;s not fair to blame Rock Band 2, though it&#8217;s price tag is prohibitive.</p>
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		<title>By: janine</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796102</link>
		<dc:creator>janine</dc:creator>
		<pubDate>Mon, 15 Dec 2008 08:47:31 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796102</guid>
		<description>&lt;p&gt;@&lt;a href=&quot;#c9481943&quot;&gt;SomeSound-MostlyFury&lt;/a&gt;: Mirror&#039;s Edge or Need For Speed Undercover could have been the titles that burned EA.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="#c9481943">SomeSound-MostlyFury</a>: Mirror&#8217;s Edge or Need For Speed Undercover could have been the titles that burned EA.</p>
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		<title>By: Audif Jackson Winters III</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796112</link>
		<dc:creator>Audif Jackson Winters III</dc:creator>
		<pubDate>Mon, 15 Dec 2008 08:21:24 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796112</guid>
		<description>&lt;P&gt;I don&#039;t know much about the video game industry, but aren&#039;t these games slow, steady sellers? As opposed to huge blockbusters like GTA IV, which sell 75 percent or more of their total copies within the first 2 or 3 weeks of release?&lt;/P&gt;</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know much about the video game industry, but aren&#8217;t these games slow, steady sellers? As opposed to huge blockbusters like GTA IV, which sell 75 percent or more of their total copies within the first 2 or 3 weeks of release?</p>
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		<title>By: SomeSound-MostlyFury</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796122</link>
		<dc:creator>SomeSound-MostlyFury</dc:creator>
		<pubDate>Mon, 15 Dec 2008 07:51:25 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796122</guid>
		<description>&lt;p&gt;Guitar Hero World Tour and Rock Band 2 didn&#039;t sell well because they both produced what essentially was the exact same game with a simultaneous release schedule. They even shared a ridiculous amount of songs between the two -- something like almost 20% of the overall track list. Not to mention a jacked up price point selling peripherals that everyone already had.&lt;/p&gt;
&lt;p&gt;Electronic Arts earnings were down mostly because of other games besides Rock Band that didn&#039;t do well -- Rock Band is a relatively small part of their stable of games.&lt;/p&gt;
&lt;p&gt;I don&#039;t think these findings are particularly indicative of the overall success of rhythm based music games. The fact that Guitar Hero: Aerosmith, a game based entirely around a band that is pretty much invisible in the youth marketplace today, even exists is a testament to how much money is plunked down on this stuff on a regular basis. Just check out the staggering amount of downloadable add-ons to the Guitar Hero and Rock Band titles that are sold online. Awful songs by awful no name bands sell for $2 a song, just because they carry the Guitar Hero name.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Guitar Hero World Tour and Rock Band 2 didn&#8217;t sell well because they both produced what essentially was the exact same game with a simultaneous release schedule. They even shared a ridiculous amount of songs between the two &#8212; something like almost 20% of the overall track list. Not to mention a jacked up price point selling peripherals that everyone already had.</p>
<p>Electronic Arts earnings were down mostly because of other games besides Rock Band that didn&#8217;t do well &#8212; Rock Band is a relatively small part of their stable of games.</p>
<p>I don&#8217;t think these findings are particularly indicative of the overall success of rhythm based music games. The fact that Guitar Hero: Aerosmith, a game based entirely around a band that is pretty much invisible in the youth marketplace today, even exists is a testament to how much money is plunked down on this stuff on a regular basis. Just check out the staggering amount of downloadable add-ons to the Guitar Hero and Rock Band titles that are sold online. Awful songs by awful no name bands sell for $2 a song, just because they carry the Guitar Hero name.</p>
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		<title>By: Mick Kraut</title>
		<link>http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time/comment-page-1#comment-796132</link>
		<dc:creator>Mick Kraut</dc:creator>
		<pubDate>Mon, 15 Dec 2008 07:43:09 +0000</pubDate>
		<guid isPermaLink="false">82835ecbc8de6bd8b6a6b9a801655eaf#comment-796132</guid>
		<description>&lt;P&gt;@&lt;A href=&quot;http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time#c9480473&quot;&gt;Audif Jackson Winters III&lt;/A&gt;: I heard there was a flash pot accessory as well for authenticity sake.&lt;/P&gt;</description>
		<content:encoded><![CDATA[<p>@<a href="http://idolator.com/5110325/guitar-hero-metallica-may-be-the-right-game-at-the-wrong-time#c9480473">Audif Jackson Winters III</a>: I heard there was a flash pot accessory as well for authenticity sake.</p>
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